Shooting Game Weekly

STG Weekly #131: Summer Carnival '92: Recca

Icarus joins us to talk Recca. We look at the score attack / caravan modes and the normal and hard Zanki mode. We talk about the influence of...

STG Weekly #130: Kaikan

Emuser and beatsgo join to talk Kaikan, a freeware PC fan game by zakichi. Released in 2013, Kaikan has a Battle Garegga influence with an...

Awesome Game Replays #19: Wardner no Mori / Pyros

Yace joins us to talk why he loves Wardner with a 1 life clear on Very Hard AND a scoring counterstop. We learn mechanics and various tidbits...

STG Weekly #129: Monolith

Team D-13 joins us to talk their hybrid shooter: Monolith: After the End. We talk about the game, gameplay mechanics and other various tidbits....

STG Weekly #128: Change Air Blade

An AWESOME Versus Shmup, featuring PvP gameplay and ALL BOSSES -- It's Change Air Blade! SFKhoa & shoe-sama join us to talk gameplay mechanics,...

Awesome Game Replays #18: Contra Arcade & Contra NES

AGR returns with ggmaximo & nasty_wolverine joining to talk Contra Arcade and Contra NES. We see 1 credit clears of each and the NES World Record...

STG Weekly #127: Radio Zonde

Extruderx, Yace and nasty_wolverine join to talk Radio Zonde: the spiritual prequel to Hellsinker from Inudon Empire. RZ is a free PC fan game...

STG Weekly #126: Bullet Soul Steam Release

The crew gathers to talk Bullet Soul: Infinite Burst, releasing on PC / Steam imminently! BS:IB is a modern Bullet Hell shooter with an aggressive...

STG Weekly #126: Bullet Soul Steam Release

The crew gathers to talk Bullet Soul: Infinite Burst, releasing on PC / Steam imminently! BS:IB is a modern Bullet Hell shooter with an aggressive...

STG Weekly #125: Gradius Galaxies

SuperViperT302 joins us again to talk Gradius Galaxies on the Game Boy Advance, showing his 1 credit clear high scoring run of the first loop....

STG Weekly #122: Nex Machina: Death Machine

From the makers of Resogun & Super Stardust HD -- Housemarque busts out with an awesome sci-fi arcade style twin-stick shooter in the vein of...

STG Weekly #121: Touhou 01 ~ Highly Responsive to Prayers

The first in a series of bullet-hell infamy. ZUN shows us his spin on Arkanoid / KiKi KaiKai and don't forget the masses of bullets! WR scoring...

STG Weekly #120: Shmup TV Commercials

The gang gets together to watch Shmup commercials and promo videos. Take a blast from the past (and some modern) and enjoy the culture of Shooting...

STG Weekly #119: Castle of Shikigami

Castle of Shikigami aka Shikigami no Shiro releases on Steam from publisher Degica Games. We talk a bit with James Wragg of Degica, and then show...

STG Weekly #118: Gokujou Parodius Pt. 1

A whole lot of us talk about Gokujou Parodius with Yace's 2 loop scoring run on the hardest difficulty of the Super Famicom version. Intense! In...

STG Weekly #119: Castle of Shikigami Pt. 2

Part 2 -- Watch live at https://www.twitch.tv/stgweekly

STG Weekly #117: Gunbird

We talk about Gunbird and check out Cream's 2-ALL 1 credit clear run primarily, taking a peak also at EndoKarb and saucykobold's play. Gunbird is...

STG Weekly #116: Power Strike II

Cream & Aquas are joined by Yace to talk more Compile: this time Power Strike II. "The best Sega Master System game" released fashionably late in...

STG Weekly #115: Raiden II

Cream & Aquas talk Raiden II - checking out Cream's 1 credit clear scoring run of Loop 1, then some 3rd loop gameplay by saucykobold. Raiden II is...

STG Weekly #114: Super Aleste

Yace of BOS&Yace VideoGame Show joins us to talk Super Aleste! AKA Space MegaForce, a diversely well made vertical shooter on the Super Nintendo...